The use of educational digital games in the education of students with Down syndrome

Taxiarchis Vouglanis *

Department of Greek Philology, Democritus University of Thrace, Greece.
 
Review
International Journal of Science and Research Archive, 2024, 13(01), 815–823.
Article DOI: 10.30574/ijsra.2024.13.1.1748
Publication history: 
Received on 07 August 2024; revised on 17 September 2024; accepted on 19 September 2024
 
Abstract: 
In the case of special education and specifically the education of people with mental disabilities and down syndrome, the presence of attractive tools and methodologies in the learning process is a basic request. Educational goals for students with intellectual disabilities and down syndrome may differ from educational goals and methods in formal education settings. At the same time, for each person with intellectual disability and down syndrome, a personalized training method is required according to their needs and capabilities. Despite the differences, the main goal remains the improvement of adaptability and autonomy, through the cultivation of the maximum potential of the individual. Digital gaming is a key and important means of achieving these goals.
 
Keywords: 
Down syndrome; Digital game; Benefits; Special Education; SEN; ICTs; Mobiles
 
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